So what have I got that's new?
This is a Lurker, and they inhabit the deep waters of the world.
Anything that skitters across it's home will be dragged down to the face the cold embrace, and join them as another.
Here's how it functions;
The world is constructed of islands, so naturally there is a lot of water to move about on. If the player starts moving on it, the Lurker's are made aware, and begin their approach. When they're close, they burst forth and try to grab the player, resulting in a loss of health and respawning at their last checkpoint.
I've also added in a dash ability in the air, allowing players to combat certain enemies, however the Lurker isn't on that list.
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