Followers

Sunday, 24 September 2017

Panic Induced Progress

So it's going well.

I have a level sorted for the 2D side scroller, and I'm slowly getting more art in it.

The downside to this is that I'm not seeing how the combat performs outside of the testing area.

It's bad.

But I've little time to fuss about that now, I'm racing to get as much polish on the art as possible, after that I'll make sure that the combat is 100% what it needs to be, or I'm purposing it to be a pure platforming experience, which is absolutely NOT what I want to do.

I'm also in talks to try and get a little bit of audio for my previous project about the bard character.

It completely compromises my artistic integrity, but then I can't guarantee I had any in the first place, so in for a penny.

I hope you're happy, Jim and Josh.


Here's a very early shot of the level with minimal lighting, but it's getting there.

Hopefully it'll get more colour soon, and I can begin to completely remake the combat mechanics from scratch. Sounds fun, I know.

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